A downloadable game

Made for Global Game Jam 2025 - Bubble.

A game about racking up the highest score possible as you ricochet across the screen, capturing enemies in bubbles and popping them out of existence for fun and profit.

LEFT MOUSE - charge and shoot

[Holding the button charges until you reach maximum bubble size, in which case it auto-fires. If you run out of meter while charging, or the charging bubble is touched by an enemy, the bubble pop and your used bar is refunded.]

RIGHT MOUSE/SPACE - swap ammo type, elemental bubble meters are filled via picking up the relevant powerups.

POPPING/RICOCHET - Pink bubbles refund the meter spent, Fire bubbles give you a damaging fire trail, and Ice bubbles make you unable to be slowed while the buff lasts.

SCORING - You score is increased by popping bubbles with captured enemies, and it scales both with your killstreak and the speed you're going, so go fast and destroy them all!

AND A HIDDEN SECRET AT MAXIMUM SPEED~~~

Credits:

Jan Kuhn (TalespinnerLore) - Gameplay and Mechanics

Alex Dressler (FallenDraconian)- Menu Design and Menu Art

Samuel Tuttle (Spectorious) - Sprites, Music, and SFX.

Download

Download
GGJ2025_Music.zip 575 MB

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FYI, the '_Music' is just because this is the version that has music.